Richard Baylis
Architectural Visualiser
Personal Profile
With over 11 years of experience in architecture, I specialise in 3D rendering, site planning, and graphic production for leading residential developers. My expertise lies in translating complex architectural plans into precise 3D models and cinematic CGI vignettes that serve as both technical documents and emotional, marketable experiences.
I am a collaborative professional and team leader dedicated to merging technical accuracy with visual storytelling. By applying cinematic principles to architectural visualisation, I ensure every project resonates with stakeholders and brings visions to life with meticulous detail and artistic impact.
Professional Experience
Architectural Visualiser | Omega Architects, Thames Ditton
2014 - 2025
» Visual Storytelling: Translating complex architectural plans into cinematic CGI vignettes, serving as both critical technical documents and high-impact marketing assets.
» Process Optimisation: Developing and maintaining a robust system of modelling standards, significantly increasing workflow efficiency and technical accuracy across the office.
» Technical Output: Engineering a diverse range of deliverables, including high-end renders, shadow surveys, massing models and aerial projections for planning applications and public exhibitions.
» Site Planning: Producing detailed volume calculations and street-view visualisations to facilitate project development and stakeholder approval.
3D Visualiser (Historical Documentaries) | Squeaky Pedal
2021 – 2024
» Archaeological Reconstruction: Collaborating with site archaeologists to produce historically accurate 3D reconstructions based on archaeological evidence.
» Production Assets: Creating immersive flythroughs and promotional imagery for high profile productions, including The Lost Priory of Gloucester (2021) and Llanthony Priory (2022).
Graphic Artworker & Design Assistant | Constant Publishing
2011 – 2014
» Visual Layout & Production: Spearheading the digital layout and typesetting for a diverse range of publications, ensuring high-quality output for both print and digital distribution.
» Asset Management: Managing and curating an extensive library of visual assets and graphics, maintaining strict version control and file organisation.
» Quality Assurance: Executing meticulous pre-press checks and proofing, ensuring all designs adhered to brand guidelines and technical specifications.
» Creative Support: Providing critical design support to the senior editorial team, translating conceptual briefs into clean, professional graphic layouts.
Spatial Design & Refurbishment | Rosebank School, Cheshire
2013
» Collaborating on the design and technical modification of the school library, contributing to spatial layouts and aesthetic improvements to enhance student engagement.
Photographic Research | An Encyclopaedia of Manchester United | Simon & Schuster
2011
» Visual Curation: Executing extensive research across global image libraries and archives to source high-impact visual assets for diverse media projects and commercial briefs.
» Artistic Analysis: Evaluating thousands of images for technical quality, aesthetic composition, and narrative relevance, developing a deep understanding of lighting and photographic perspective.
Core Expertise
Digital Design Suite
Visualisation:
3Ds Max, SketchUp, V-Ray, Unreal Engine, Twinmotion
Production:
Photoshop, Illustrator, InDesign
Drafting:
AutoCAD, Vectorworks
Analogue & Technical
Artistry:
Painting, Sketching, Mixed Media
Technical:
Measured Drawing, Model Physical Making
Data:
LiDAR Data Integration, Working Drawings
Education
BA (Hons) Architecture, Kingston University - 2:1
A-Levels, South Cheshire College - Physics, Art and Design (Fine Art), History
AS-Levels, South Cheshire College - ICT, Mathematics
GCSE’s, Brine Leas School, Nantwich - 11 grades A* to C (3A*s, 5As, 2Bs, 1C)